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about the app
warm up games
Great brainstorming is a numbers game - you need fifty ideas to get five good ones. But when people sit down cold, they self-edit before they even speak. That internal critic kills ideas instantly.
Brain warm-ups short-circuit that self-limiting mindset. Rapid-fire games force you to generate without judging. There's no time to think "this is stupid." You're just creating. And that muscle memory carries forward. Once you've spent ten minutes being playful and fearless, people stay in that mode. The room loosens up, ideas flow faster, and you hit the quantity needed to strike gold.
That's why screenstorm contains 3 warm-up games that give players 60 seconds to come up with as many ideas as possible, inspired by Guilford's Alternative Uses Task – a test for divergent thinking created by J.P.Guilford.
screenstorm games
Here's the problem: staring at a blank page waiting for lightning to strike is a terrible strategy. You need provocations - unexpected combinations, random constraints, lateral triggers that knock your brain out of its usual patterns.
That's what screenstorm games do. They generate inspirational starting points that force fresh thinking. These aren't theory - every game has been battle-tested in real development rooms and have produced pitchable, commissionable ideas. The kind that actually sell!
Now, instead of hunting for the right deck of handmade cards, shuffling through paper prompts, or trying to read your producer's whiteboard scribbles from last month, it's all in your pocket. Clean, instant, ready to spark your next hit show whenever the mood takes you.
logging system
That brilliant idea from Tuesday's session? It's no longer scrawled on a Post-it that's now in the bin or forgotten inside a notebook never to be read again. Our logging system captures every idea after each game, so you've got a searchable archive of every thought. Whether you need it in a week or six months later for a different pitch, it's there waiting and ready to be shared with your team via email.


subscription tiers
screenstorm free
warm-up games - get your team firing without spending a penny. Plus, you get your own profile and can be added to other teams. Test-drive the process, see the difference it makes, then upgrade when you're ready.
screenstorm solo
For £4.99 a month, unlock the full suite of games and the complete logging system. Generate ideas on your own schedule, build your personal archive, and join teams when collaboration calls. It's solo or jumping into group sessions.
screenstorm teams
For £9.99 a month, bring up to five team members into the mix. Everyone gets full game access and logging, so the whole room's generating and capturing simultaneously. The killer feature? Send all your team's ideas straight to email after each session—no more frantically typing up notes. Everyone leaves with the goods, ready to develop.
screenstorm events
Running a creative retreat, seminar, or conference? We've got bespoke packages for large groups that bring the full ScreenStorm experience to your event. Whether it's twenty people or two hundred, we'll tailor access to fit your needs. Hit up our contact form for a custom quote and let's make your event unforgettable.
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meet the team

hollie abbott - founder
Hollie is a business-winning, TV development specialist having landed commissions at a wide range of companies for UK and international broadcasters.
As a permanently exhausted Head of Development, she found that successful brainstorms were time consuming to organise, resource-heavy and hard to make interactive - so has developed screenstorm to tackle all 3 problems, so you can chill and have a cuppa instead!

zach ward - developer
Zach has 9 years of software engineering experience, including building and maintaining bespoke software solutions ranging from financial payment systems, to personalised recommendation algorithms.
He is a gamer and a big fan of unnecessarily complicated boardgames - so screenstorm is in good, gamer hands!
